Good news for people who currently own or will own a Radeon graphics card (which includes me). Radeon will be open sourcing more of their GPU code. This is of course not counting the AMDGPU/AMDKFD kernel drivers which are already open source.
WooHoo!
I just tried playing Quake II RTX (i.e. Quake II with Raytracing) on Steam and it NOW WORKS! i.e. my AMD GPU, with the OSS drivers, now supports raytracing :
╭─x@titan ~
╰─➤ inxi -G
Graphics:
Device-1: AMD Navi 23 [Radeon RX 6600/6600 XT/6600M] driver: amdgpu
v: kernel
Display: server: X.Org v: 1.21.1.4 driver: X: loaded: amdgpu,ati
unloaded: fbdev,modesetting,radeon,vesa gpu: amdgpu resolution:
1: 2560x1440 2: 2560x1440
OpenGL: renderer: AMD Radeon RX 6600 (navi23 LLVM 15.0.7 DRM 3.54
6.6.6-76060606-generic)
v: 4.6 Mesa 23.2.1-1pop0~1699535617~22.04~6cd9a72
I’ve been trying every 3-4 months or so - worked for the first time today (when it didn’t work - it would attempt to launch, then sook about no raytracing support with my amdgpu)… Note : Quake II RTX is free to play on Steam (but only works on GPU with RayTracing support - the proprietary drivers for my 8 GB RX6600 had raytracing a couple years back - but I want to keep using the OSS driver).
Not so long ago nvidia started to (partially) open their drivers too, so all that seems, something happens…
Maybe we see the dawn of generally moving to Linux/Opensource?
That’s awesome! I need to double check if I am using the open source drivers, then. I am pretty sure I am using them.
I do recall that, but I think there was an It’s FOSS News article about how development on that driver had ceased, but then Red Hat decided to start development of a new driver “Nova”